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 Milo Adler ||

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Dr. Wattson

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PostSubject: Milo Adler ||    Thu Jul 17, 2014 1:15 am

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[
M]ilo
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You cannot travel the path,
until you have become the path itself.


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Information

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17 years ago, on March 4th, Milo Adler was born on a Gummi ship, which roamed the skies. He is unsure of his origin, due to his lineage being nomadic adventurers, choosing freedom over stability.

Since then he has grown to 5' 9" (175.26 cm), is dirty blond, and has hazel eyes. His slender build is appropriate for his demeanor and fighting style, being more acrobatic than not.

Until he was 16, he spent his time with his parents learning and traveling across the worlds. He learned how to fly, build, and maintain gummi ships, how to manipulate the wind and air around him, and to read maps and the terrain.

When he was 16, as per tradition, he was allowed to stay in a single world for a year before continuing his adventure by himself. Having chosen Halloweentown, he lost his left hand index finger, which was replaced with a living wand.

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Behavior

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Milo is an adventurous, yet goodhearted, individual. Despite this, he tends to be a bit mischievous, but never malicious. His actions typically come from a selfish place, but is furthered justified by his beliefs. He'll help an elderly lady cross the street to validate himself as a good person, but would also feel obligated to help, even if he doesn't need the affirmation of the deed.

[X]

Out of nervousness, he teases and insults those he is fighting, or conflicting with, whether or not the situation calls for it. Danger gives him anxiety and, therefore, he talks in order to cope with it. Whether it be to himself, the enemy, or an ally, he'll sometimes be overly energetic at inappropriate times, which can lead to him being annoying.

[X]

Despite being talkative during these moments, he is usually an adept listener and is rather polite to strangers, unless antagonized. He doesn't have a short temper, but he does enjoy a little back and forth. Aside these brief moments of innovative articulation, he speaks in a stream of consciousness.

[X]

Normally, he'll try to avoid unnecessary hostility, even though he tends to playfully instigate, but when he feels the innocent, or someone he cares for, is in danger, he'll be quick to act. He's a bit of a coward, but he chooses to face his self doubt and insecurities due to his moral compass and the social pressures he endured as a child.

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This affinity for decisive actions does not stem from wisdom, but his immaturity. He is inexperienced and it is shown in many ways. Mainly, the way he interacts with others signals others of his childish disposition. Although lacking in wisdom, he is clever and quick on his feet. He is not one for planning but a being of spontaneous action.

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Casually, he's social and open, but there are some topics that he tends to stray away from. He does not intentionally do so, but he may or may not feel uncomfortable when certain topics are brought up, whether they seem appropriate to be uncomfortable with or not. If such a situation arises, he's evasive in a rather smooth way, transitioning topics based on how the conversation can naturally flow.

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Attributes

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Lvl II

Strength || 6
Constitution || 5
M. Affinity || 8
M. Resistance || 5
Dexterity || 8
Speed || 5
Stamina || 5

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Niches

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Strength ||
(+2) to burst movements.

M. Affinity ||
(-3) to Candy Magic when the Living Wand is removed.

Dexterity ||
(-3) to flexibility.
(-2) to long range accuracy.

Speed ||  
(+3) to burst movements.

Stamina ||
(+3) to physical actions when the Living Wand is removed.

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Inventory

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|| Kingdom Vessel ||

Milo has a standard Kingdom Gummi Vessel, which he uses to travel, and explore, the worlds. There is nothing spectacular about this gummi ship.

|| Living Wand ||

This wand substitutes his left hand, index finger. It is the same length as his right hand finger and he is in just as much control when wielding it as a normal appendage. Due to his training, this is his main medium for his Candy-spell casting.

|| The Jaw-Breaker ||

This candy cane weapon is extremely versatile. Being made of magical, candy materials, it is as durable as other, steel weaponry. The end of the blade is meant to pierce, while the mid section and down to the guard is meant to parry and grapple against other weaponry. The cane handle can act as a hammer or other club-like instrument, when used to bash.

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Spells

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|| (De)Summon Cane ||

Milo, using his wand finger, (de)summons his candy cane weapon, The Jaw-Breaker(,/.) to his hands.


|| Gobstopper ||

Milo, using his wand finger, casts a spell on a targeted hand or foot (physical contact is necessary, unless he is casting it on himself), creating a large Gobstopper coating around the respective appendages. It is similar to concrete in structure and texture. The Gobstopper surrounding the hand or foot is 4 inches in radius, being dense and heavy. The spell ends when the Gobstopper is destroyed.

|| Candy Corn Missile ||

From his wand finger, Milo can send out large candy corn spikes at high speeds. They are about the size of his forearm and are as sharp and resilient as typical, steel spikes.

|| Smucker's Slip 'n Slide ||

From his wand finger, Milo can send out a stream of jelly, which is meant to make movement difficult by making anything it comes into contact with slippery and sticky. The jelly continues to stream as long as he is willing it to.

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Enchantments

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|| Wind Manipulation ||

As per tradition, he was taught how to manipulate the wind around him through use of his body. Unlike like other art-forms, he cannot manipulate the wind solely his mind, his body acting as medium to exert this control over the force.  
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