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 Expressions

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Synwithawe




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Expressions Empty
PostSubject: Expressions   Expressions EmptyTue Jan 22, 2019 6:06 am

Expressions are a dangerous byproduct of the Worlds Barrier Collapse. They are paranormal means of ability that have an infinite degree of variety, and range from armaments, beasts, supernatural powers, altered anatomy, etc. The means and form of manifestation is determined by each individual, partially through conscious and unconscious efforts. As such, they can generally be hard to define and compare to each other, though there are some inclusive statements that can give insight to a rough approximation of an abilities effectiveness and power.
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Name is the least important measurement in most cases, with exceptions that abilities have something to do with their or another abilities name (for example, if the abilities name has to be spoken out loud before it can be activated, a lengthy name could prove a large disadvantage and casting time). Names give ideas small amounts of power that can grow into an ability.

Range dictates how far your ability can reach under the right conditions. Currently, there are abilities that can activate from anywhere in the continent, though they are on the largest scale.

Destructive Force Is a measurement of how much carnage it can create. The highest recorded level is from someone with an ability that triggered a bomb after having a heart attack, which ended up leveling a city block - buildings and all reduced to rubble and ash.

Method describes the 'how' of your ability. If you're creating ice-weapons, are you actually creating ice from nothing? Are you taking ice from another source? Or does it involve freezing the water that is already in the air? These will changes their application in unique situations. There's more possibilities than what can be listed - the methods of the heart are unpredictable and limitless.

Sustainability simply gives an idea of how long the ability tends to persist, varying on factors depending on your ability as a whole. This includes duration and durability, where applicable. Living things and the strongest abilities can even last forever. Also, the most durable ability can cancel out the strongest ability, but can do not even a little more. Which means offense and defensive abilities that have the same conditions are just as powerful as the other, in a force versus wall scenario.

Effect is the term to describe how your ability actually changes the world around you, influenced by every useful factor listed above.

Conditions are what give your ability power. An ability with easy conditions to complete is in turn pretty weak. An ability with strict or difficult conditions will be more powerful, scaling in kind. The harshest condition is death, with intentional death being somewhat weaker than unintentional death due to the amount of control one has over the latter.

That's all there is to it.
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